using Unity; using SHJX.Service.Common.Interceptor.Handlers; using Unity.Interception.PolicyInjection.Pipeline; using Unity.Interception.PolicyInjection.Policies; namespace SHJX.Service.Common.Interceptor.HandlerAttributes { public class LogHandlerAttribute : HandlerAttribute { public override ICallHandler CreateHandler(IUnityContainer container) { return new LogHandler() { Order = Order }; } } }