using SHJX.Service.Control.Common.Assets; namespace SHJX.Service.Control.Pipeline.Nodes.LiquidNode { public class TitrationDropperClose : INode { private static readonly ILogger logger = LogFactory.BuildLogger(typeof(LiquidPipeSwitch)); public TitrationDropperClose() { Name = nameof(TitrationDropperClose); } public override INode Invoke() { try { bool res2 = EquipmentNames.TitrationDropperInversion.RegisterOpen(); Thread.Sleep(2000); do { Thread.Sleep(300); char[] readData = EquipmentNames.TitrationDropper.MotorRead(); if (readData is null or not { Length: 8 }) { continue; } res2 = readData[5 - 1].Equals('0'); } while (!res2); EquipmentNames.TitrationDropperInversion.RegisterClose(); logger.LogInformation($"滴定1****滴嘴关闭"); return this; } catch { return this; } } private void thThread() { int i = 0; while (i < 20) { i++; Thread.Sleep(150); } EquipmentNames.TitrationDropperInversion.RegisterClose(); } } }