LiquidPipeSwitchOxalate.cs 6.1 KB

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  1. using SHJX.Service.Control.Common.Assets;
  2. namespace SHJX.Service.Control.Execute
  3. {
  4. public class LiquidPipeSwitchOxalate
  5. {
  6. #region Fields
  7. private string _liquidName;
  8. private static readonly object obj_locker = new();
  9. private static readonly ILogger logger = LogFactory.BuildLogger(typeof(LiquidPipeSwitchOxalate));
  10. #endregion
  11. private LiquidPipeSwitchOxalate() { }
  12. public static LiquidPipeSwitchOxalate StartNew
  13. {
  14. get
  15. {
  16. lock (obj_locker)
  17. {
  18. return new();
  19. }
  20. }
  21. }
  22. /// <summary>
  23. /// 是否原点
  24. /// </summary>
  25. public bool IsArriveEndPointOxalate
  26. {
  27. get
  28. {
  29. lock (obj_locker)
  30. {
  31. char[] readRes = _liquidName.MotorRead();
  32. if (readRes is null or { Length: 0 })
  33. {
  34. return false;
  35. }
  36. bool arriveEndPoint = readRes[2].Equals('0');
  37. return arriveEndPoint;
  38. }
  39. }
  40. }
  41. /// <summary>
  42. /// 设置液体名称
  43. /// </summary>
  44. /// <param name="liquidName"></param>
  45. /// <returns></returns>
  46. public LiquidPipeSwitchOxalate SetLiquidName(string liquidName)
  47. {
  48. _liquidName = liquidName;
  49. return this;
  50. }
  51. /// <summary>
  52. /// 检查是否在原点
  53. /// </summary>
  54. /// <returns></returns>
  55. public LiquidPipeSwitchOxalate CheckWhetherArriveEndPointOxalate(LiquidSwitchPattern pattern = LiquidSwitchPattern.Out)
  56. {
  57. bool arriveEndPoint = IsArriveEndPointOxalate;
  58. if (!arriveEndPoint)
  59. {
  60. LiquidMotorGoBackOxalate(pattern);//如果不在原点,则切换为出液模式
  61. }
  62. return this;
  63. }
  64. public bool LiquidMotorGoBackOxalate(LiquidSwitchPattern pattern)
  65. {
  66. try
  67. {
  68. if (pattern == LiquidSwitchPattern.In)
  69. {
  70. $"{_liquidName}Switch1".RegisterOpen();
  71. Thread.Sleep(200);
  72. }
  73. else
  74. {
  75. $"{_liquidName}Switch2".RegisterOpen();
  76. Thread.Sleep(200);
  77. }
  78. var res = _liquidName.MotorGoBack();
  79. int register = ConfigInstance.GetPortRegister(_liquidName);
  80. int retryCount = 0;
  81. for (; ; )
  82. {
  83. Thread.Sleep(5 * 100);//如果返回成功,则休眠两秒再次读取
  84. char[] judgeRes = _liquidName.MotorRead();
  85. if (judgeRes is null or { Length: 0})
  86. {
  87. return false;
  88. }
  89. bool reread = false;
  90. reread = judgeRes[register -1].Equals('0');
  91. if (reread)
  92. {
  93. break;
  94. }
  95. retryCount++;
  96. logger.LogInformation($"下发返回原点成功后,再次读取原点信号为false,重发返回原点指令第{retryCount}次");
  97. if (pattern == LiquidSwitchPattern.In)
  98. {
  99. $"{_liquidName}Switch1".RegisterOpen();
  100. Thread.Sleep(200);
  101. }
  102. else
  103. {
  104. $"{_liquidName}Switch2".RegisterOpen();
  105. Thread.Sleep(200);
  106. }
  107. res = _liquidName.MotorGoBack();
  108. }
  109. if (pattern == LiquidSwitchPattern.In)
  110. {
  111. $"{_liquidName}Switch1".RegisterClose();
  112. Thread.Sleep(200);
  113. }
  114. else
  115. {
  116. $"{_liquidName}Switch2".RegisterClose();
  117. Thread.Sleep(200);
  118. }
  119. return res;
  120. }
  121. catch (Exception ex)
  122. {
  123. logger.LogInformation($"Error:液体电机返回原点异常。Exception:{ex}");
  124. return false;
  125. }
  126. }
  127. /// <summary>
  128. /// 执行液体操作
  129. /// </summary>
  130. /// <param name="value"></param>
  131. /// <returns></returns>
  132. public bool ExecuteOxalate(object value)
  133. {
  134. bool res = ExecuteOxalate(LiquidSwitchPattern.In, value);
  135. return res && ExecuteOxalate(LiquidSwitchPattern.Out, value);
  136. }
  137. public bool ExecuteOxalate(LiquidSwitchPattern pattern, object value)
  138. {
  139. int writeData = pattern switch
  140. {
  141. LiquidSwitchPattern.In => -Math.Abs(Convert.ToInt32(value)),
  142. LiquidSwitchPattern.Out => Math.Abs(Convert.ToInt32(value)),
  143. _ => throw new ArgumentNullException(nameof(pattern)),
  144. };
  145. bool res = false;
  146. if (pattern == LiquidSwitchPattern.In)
  147. {
  148. $"{_liquidName}Switch1".RegisterOpen();
  149. Thread.Sleep(200);
  150. res = _liquidName.LiquidMotorMove(writeData);
  151. logger.LogInformation(_liquidName +"*****"+ writeData.ToString() + "*****移动/吸液命令*****草酸钠");
  152. }
  153. else
  154. {
  155. $"{_liquidName}Switch2".RegisterOpen();
  156. Thread.Sleep(200);
  157. res = _liquidName.MotorGoBack();
  158. logger.LogInformation(_liquidName + "*****" + writeData.ToString() + "*****回原点/出液命令*****草酸钠");
  159. }
  160. if (pattern == LiquidSwitchPattern.In)
  161. {
  162. $"{_liquidName}Switch1".RegisterClose();
  163. }
  164. else
  165. {
  166. $"{_liquidName}Switch2".RegisterClose();
  167. }
  168. return res;
  169. }
  170. }
  171. }