MainWindowViewModel.cs 4.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141
  1. using System;
  2. using Prism.Mvvm;
  3. using Prism.Events;
  4. using Prism.Regions;
  5. using Prism.Commands;
  6. using System.Windows;
  7. using SHJX.Service.Common.Event;
  8. using SHJX.Service.Common.Constants;
  9. using SHJX.Service.Common.Interface;
  10. using SHJX.Service.Control.Interface;
  11. using System.Runtime.InteropServices;
  12. using SHJX.Service.Shell.Views.Manual;
  13. using SHJX.Service.Shell.Views.TagForm;
  14. using SHJX.Service.Shell.Views.Setting;
  15. namespace SHJX.Service.Shell.ViewModels
  16. {
  17. public class MainWindowViewModel : BindableBase
  18. {
  19. #region Field
  20. private readonly ILogService _log;
  21. private readonly IMainService _mainService;
  22. private readonly IWorkFlowService _workflowService;
  23. #endregion
  24. #region Property
  25. public IRegionManager RegionMannager { get; }
  26. /// <summary>
  27. /// 遮蔽层
  28. /// </summary>
  29. private Visibility _hiddenValue;
  30. public Visibility MainHiddenValue
  31. {
  32. get => _hiddenValue;
  33. set => SetProperty(ref _hiddenValue, value);
  34. }
  35. #endregion
  36. public MainWindowViewModel(IEventAggregator ea, IRegionManager regionManager, IMainService mainService, ILogService log, IWorkFlowService workflowService)
  37. {
  38. _log = log;
  39. _mainService = mainService;
  40. _workflowService = workflowService;
  41. RegionMannager = regionManager;
  42. MainHiddenValue = Visibility.Hidden;
  43. ea.GetEvent<WindowShowEvent>().Subscribe(WindowShowExecute);
  44. ea.GetEvent<LockDesktopEvent>().Subscribe(LockDesktopExecute);
  45. }
  46. #region Command
  47. private DelegateCommand<object> _loadingCommand;
  48. public DelegateCommand<object> LoadingCommand => _loadingCommand ??= new DelegateCommand<object>(ExecuteLoadingCommand);
  49. private DelegateCommand _closingCommand;
  50. public DelegateCommand ClosingCommand => _closingCommand ??= new DelegateCommand(ExecuteClosingCommand);
  51. #endregion
  52. #region Execute
  53. /// <summary>
  54. /// 加载
  55. /// </summary>
  56. /// <param name="obj"></param>
  57. private void ExecuteLoadingCommand(object obj)
  58. {
  59. _mainService.InitRepositorys().InitService().CheckExistResidueTask();
  60. HoldBackWindowsSleep(true);
  61. }
  62. /// <summary>
  63. /// 关闭
  64. /// </summary>
  65. private void ExecuteClosingCommand()
  66. {
  67. HoldBackWindowsSleep(false);
  68. try
  69. {
  70. _mainService.CloseCamera();
  71. }
  72. catch (Exception ex)
  73. {
  74. _log.ErrorFormat(ex.ToString());
  75. }
  76. _mainService.StopHeating(EquipmentNames.DissolveHeating);
  77. _mainService.StopHeating(EquipmentNames.TitrationHeating);
  78. Application.Current.Shutdown();
  79. }
  80. /// <summary>
  81. /// 窗体展示
  82. /// </summary>
  83. /// <param name="windowName"></param>
  84. void WindowShowExecute(string windowName)
  85. {
  86. try
  87. {
  88. Window win = windowName switch
  89. {
  90. "About" => new AboutWindow(),
  91. "Setting" => new SettingWindow(),
  92. "TaskTemplate" => new TemplateWindow(),
  93. "ManualControl" => new ManualWindow(),
  94. _ => throw new ArgumentNullException(windowName),
  95. };
  96. win.ShowDialog();
  97. }
  98. catch (Exception ex)
  99. {
  100. _log.ErrorFormat(ex.ToString());
  101. }
  102. }
  103. /// <summary>
  104. /// 桌面锁定
  105. /// </summary>
  106. /// <param name="bl"></param>
  107. private void LockDesktopExecute(bool bl)
  108. {
  109. MainHiddenValue = bl ? Visibility.Visible : Visibility.Hidden;
  110. }
  111. #endregion
  112. #region 窗体休眠
  113. [DllImport("kernel32.dll")] //定义API函数
  114. private static extern uint SetThreadExecutionState(uint esFlags);
  115. private const uint ES_SYSTEM_REQUIRED = 0x00000001;
  116. private const uint ES_DISPLAY_REQUIRED = 0x00000002;
  117. private const uint ES_CONTINUOUS = 0x80000000;
  118. /// <summary>
  119. /// 阻止休眠
  120. /// </summary>
  121. /// <param name="sleepOrNot"></param>
  122. public static void HoldBackWindowsSleep(bool sleepOrNot)
  123. {
  124. SetThreadExecutionState(sleepOrNot ? ES_CONTINUOUS | ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED : ES_CONTINUOUS);//阻止休眠时调用
  125. }
  126. #endregion
  127. }
  128. }